Trip's Life (Recent episodes)
18 September 2017 - Monday
For lack of anything better to do while eating dinner (not enough
tentacles!) I watched the first episode of
Penny Dreadful on Netflix. It was pretty much as advertised, with
Speaking of all the Wizard moves that say "roll+WIS", I understand why
World uses the D&D stats: the six stats are almost as iconic as the
four basic classes, or maybe more so given how many games use them with
little variation. But, I really think that PbtA
games like Masks and Monsterhearts did
the right thing in following Apocalypse World's
lead of making the stats all personality-based. Is there some compromise?
It seems like swapping Strength out for Aggression would require almost no
changes at all, ditto Constitution for... Determination? Mettle?
Resolution? Tenacity? I think I like Tenacity best, but the others would
work too. Intelligence and Charisma are probably fine as-is. Dexterity and
Wisdom are both trickier, but can be recombined into two different stats.
Focus has the active parts of Dexterity – picking locks,
volley – but also mental focus, so all those
"roll+WIS" moves in the Wizard would turn into "roll+FOC". Awareness is
discern realities as well as the reactive parts of
Dexterity (IE, defy danger).
So, Aggression, Focus, Tenacity, Intelligence, Awareness, Charisma? Too
much of a change from D&D? Not enough of a change?
(I also thought about using elemental names for personality stats (Metal,
Water, Earth, Air, Wood, Fire) but that's too obscure and pretentious.)
Personality stats by marithlizard (Mon Sep 25 22:29:39 2017)
But, how cool would it be to be able to say, "So...the druid is metal as fuck, the paladin's kind of wooden, and the cleric is a bit too airy about choice of spells for the primary healer. Why should I hire your party again?"
"Because when the combat starts, trust me, we're ALL on Fire."
Re: personality stats by marithlizard (Mon Sep 25 22:30:56 2017)
Also, you say 'obscure and pretentious' like it's a bad thing!
Re: personality stats by Trip (Tue Sep 26 11:11:58 2017)
Well, i was thinking Strength/Aggression would be Metal, so it would be the fighter or barbarian who would be Metal AF, but yes. Aggression = Metal, Focus = Water, Tenacity = Earth, Intelligence = Air, Awareness = Wood, Fire = Charisma.
Immortal put me off pretentious and obscure terminology long ago.
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