Previously, in Trip's Life...

31 March 2008 - Monday

Work: Not so bad as Mondays go.

Gaming: I tried to explain something to someone, but I'm not sure I succeeded.

Visual Entertainments: Two episodes of Lost! Only two more to go!

Silly Computer Games: Check, although not too much.

Cats: I appear to have traumatized Aspen with the claw-trimming, setting back Beautiful_kitteh-Giant_monster_who_eats_cats relations by literally minutes.

Writing: Double check. Current backlog: -1 day.

Make a comment!

30 March 2008 - Sunday

Gaming: Denoument of the chapter of Adventures of Jehanne & Alazaïs that we just concluded by doing in the Vampire Necromancer of Extreme Annoyingness. We rescued the high priest of the god of murder (yes, we're good-aligned; it's a long story), got the ph4t l3wts, and were not burned at the stake by our lawful good allies, so yay us! We planned our assault so well that we only got XP for the VNoEA, but that's okay.

In the teaser for next chapter, we learn that the VNoEA was in contact with like-minded people across the continent, who must also be stopped from building zombie gods!

Then we played Starfarers of Catan for the rest of the evening. I was ahead when we quit, but I'm sure Ken and Dave would have crushed me by the endgame if we had kept playing.

Starfarers has a hex grid with building sits on intersections and hexes that each provide one of five different resources on a matching 2d6 roll, but otherwise it's pretty different. The map is mostly empty, and the planets that are there are fixed in type: only the numbers are randomly assigned. There's a row of starting systems where all the players begin and they have to send out ships to place colonies further down the board. Each player gets a plastic toy spaceship to which upgrade thingies can be attached (the upgrades affect all ships actually on the board), and which can be shaken to show two little colored balls which produce a value from 0 to 5. When the ship is shaken for movement, if the black ball shows, an event card is drawn and read by the player to the left, and the active player's choices lead them down a flowchart to doom or victory (possibly including a shake-off against another player who plays the part of the pirates). Oh, and toward the far end of the board there are alien stations where you can build trade outposts and get your choice of benefit cards.

Anyway, it was pretty fun, even when I wasn't winning.

Visual Entertainments: FAILURE.

Silly Computer Games: Check.

Cats: I managed to trim almost all the claws on one of Aspen's front paws before she wigged out completely! I'm pretty sure I ended up removing more ml of keratin from her than she did blood from me, so it's all good.

Writing: Check. Current backlog: 0 days.

Make a comment!

29 March 2008 - Saturday

Gaming: FAILURE.

Visual Entertainments: Finally finished the penultimate disc of first season Lost, after having it for only two months!

Oh the doom.

Silly Computer Games: Check.

Cats: Twelve paws!

Writing: FAILURE. Current backlog: 0 days.

Make a comment!

28 March 2008 - Friday

Work: Yay Friday!

Hm, the end of the month is next Monday. I suspect I will not be ready to demo this weasel. :(

Gaming: I tried sending email, but no one responded, so FAILURE.

Visual Entertainments: FAILURE.

Silly Computer Games: So much more sudoku. FAILURE.

Cats: Four dark-colored paws plus four light-colored paws plus four orange paws equals TWELVE PAWS!

Writing: Double check. Current backlog: -1 day.

Gaming failure by Jeremy (Mon Mar 31 20:20:21 2008)

But we read the email, so that's got to count as a partial win. It can't be total failure if we're so stunned by your brilliance that we're unable to respond!

Re: Gaming failure by Trip (Tue Apr 1 10:04:37 2008)

What, you couldn't even type something like

[glyph of astonished recognition of intellectual inferiority]

Re: Gaming Failure by Jeremy (Wed Apr 2 17:29:01 2008)

I must (abashedly!) admit to inability to type that, other than literally.

Re: Gaming failure by Trip (Thu Apr 3 09:59:42 2008)

There's probably a Unicode entry for it, since Unicode has everything and the kitchen sink, but I expect few fonts support it. Oh well.

Make a comment!

27 March 2008 - Thursday

Work: It's almost Friday!

Gaming: FAILURE.

Visual Entertainments: Another episode of Lost. Yay, Hurley's backstory! Although I have to say, validating one's mental health from [SPOILER] doesn't seem like the best possible move, even if it is Mira Furlan.

Someday, I may actually finish this disc!

Food: I used to be able to eat a whole Bueno Bueno burrito, but I just can't any more. However, this does not appear to be making me skinnier.

Silly Computer Games: Hard squiggly sudokus!

Cats: Twelve paws!

Writing: Double check. Current backlog: 0 days.

Make a comment!

26 March 2008 - Wednesday

Work: Check. Sleepy.

Gaming: FAILURE.

Visual Entertainments: We successfully invaded Cat and Earl's place and forced them to watch more Ghost Hunt. There seem to be about three more Wednesdays' worth of GH and then Marith will probably insist on showing Mushi-shi It is about her turn to pick, so I can't complain, but I may have to seize xxxHolic and watch it myself.

Carl gave Marith what he had of Spice and Wolf and also the spin-off series from Ayakashi: Bakeneko, Mononoke, thus raising the odds that we will watch Ayakashi next at TNA

Silly Computer Games: Stupid BMO-site online poker weasels! Why do you take my numbers and give me only random assortments of boring cards?

Cats: Someone (I think it was Ghirardelli) tried to wake me up by patting my face with a paw in the time-honored, but never locally observed, tradition of cats. Possibly I would have appreciated the cuteness more if it had actually been time to get up.

Writing: FAILURE. Current backlog: 1 day.

patpatpatpatWAKEUPpatpatpatpatpat by kit (Mon Mar 31 13:11:53 2008)

I'm pretty sure that unless one has quite overslept and is enjoying a lazy lie-in but is content to be awakened by being face-patted by a kitty, that it isn't actually ever all that cute, but instead Really Annoying.

...otoh, hearing about it happening to someone else sounds terribly cute. :)

Re: patpatpatpatWAKEUPpatpatpatpatpat by Trip (Mon Mar 31 13:22:24 2008)

He only patted me a couple of times, really. If he had kept it up, it would have been much less cute.

patpatpatpatWAKEUPpatpatpatpatpat by cat (Mon Mar 31 13:31:42 2008)

Phoenix has the most disconcerting habit of licking my eyelids when he thinks I've been asleep too long. "Oh look, you opened them! Yay, not dead!"

Re: patpatpatpatWAKEUPpatpatpatpatpat by Trip (Mon Mar 31 14:07:01 2008)

Okay, Cat wins. :)

Make a comment!

25 March 2008 - Tuesday

Work: Check.

Gaming: FAILURE.

Visual Entertainments: Check. SuperGALS season one ended without major excitement, and also without a decision as to what to watch next. I have proposed the second season of SuperGALS, Ayakashi, Kashimashi, and Negima!, but no one will offer an opinion. Obviously I should figure out what they'll like the least and show that, just to show them! (Er, so to speak.)

Food: I have successfully resisted the Quizno's! Fortunately there were crackers left over from Saturday. Also diet pomegranate soda (which is more soda-y than pomegranate-y).

Cats: Marmalade was purry affection beast!

Writing: FAILURE. Current backlog: 0 days.

Other suggested series for TNA by Carl (Fri Mar 28 16:07:22 2008)

Other suggestions: Kekkaishi just finished coming out in fansub, all 52 episodes. You could do a theme where all the TNA series end in -shi.

Twin Spica!

Platonic Chain -- if you skip the opening and closing credits each episode is only around 4 minutes long, so it would go quickly. It would be a good follow-up to SuperGals.

Kurogane Communication or did you already watch that long ago?

Ergo Proxy again to figure it out this time for sure! Unless that's cheating the rules of TNA.

Black Lagoon is completely out on DVD now, and is very action-packed.

If live action series based on anime are allowed, the 11 hour-long episodes of Honey & Clover just finished coming out.

Rental Magica just finished coming out fansubbed, at 24 episodes.

Mokke and Bamboo Blade should be finished in another month and eligble then.

Blue Drop? Minami-ke?

Dennou Coil or Oh! Edo Rocket?

this post brought to you by the society to prevent people's brains from exploding trying to keep track of all the girls in Negima.

Make a comment!

24 March 2008 - Monday

Work: Why am I so sleepy? The cats weren't that helpful in the night.

Gaming: I encouraged Ayse about gaming, which should get me points. Right? Right?

Visual Entertainments: FAILURE.

Food: Birthday pie!

Silly Computer Games: Mostly Button Men Online tonight.

Cats: I gave Ghirardelli some bits of whipped cream from my pie, which seemed to make him happy. Marmalade wasn't interested, though, and Aspen wouldn't come close enough to investigate my finger until after the plate was empty. Silly kitties!

Writing: Quadruple check. Current backlog: -1 days. But it still sucks.

Make a comment!

23 March 2008 - Sunday

Gaming: I thought I had a Mutants and Masterminds adventure that could be completed in one session, but I did not give the PCs proper comicbook-style clues that led directly to the villains, nor comicbook-style time pressure, so they kept poking around investigating and never got to the Climactic Confrontation. Bah!

Visual Entertainments: FAILURE.

Food: Lent is over, so Ken & Ayse made an Easter feast of ham, asparagus, broccoli rahb (sp?), and potatoes fried in duck fat! They probably enjoyed it more than the rest of us, because Dave and Marith and I haven't been resisting the lures of savory, savory animal flesh for six weeks, but that's okay because they shared!

Also, there was pie of lemony death.

Silly Computer Games: Only a small check!

Cats: Twelve soft paws of cuteness!

Writing: FAILURE. Current backlog: 2 days.

Make a comment!

22 March 2008 - Saturday

Celebration: Check. We (ADKMT) gathered at Dave's and played Roborally (as usual, Dave finished before the rest of the players were half-done with the course) and Strange Synergies (Dave looked like a sure bet to win, but Ayse outwitted us all) and talked about that and this.

Food: Yummy Thai birthday dinner with bonus Thai iced tea and Cat and Earl.

Visual Entertainments: FAILURE.

Silly Computer Games: Check, although not too much.

Cats: I oppressed Aspen so much with the brush! (I think she didn't like it because her fur is full of mats.) So much white fur floating around!

Writing: FAILURE. Current backlog: 1 day.

belatedly... by kit (Tue Mar 25 01:27:33 2008)

Belatedly, but happy birthday! No crumbling! hugs!

Re: belatedly... by Trip (Tue Mar 25 08:20:14 2008)

No crumbling at all?!

Huh. by Trip (Tue Mar 25 08:21:48 2008)

I seem to have put the Decrepitude tag on the wrong entry! But now I have fixeded it.

re: huh by kit (Tue Mar 25 15:07:07 2008)

Well, I knew what day your birthday was anyway. I was just a slug and didn't say happy birthday on The Day Itself. :)

Re: huh by Trip (Tue Mar 25 15:22:59 2008)

It's okay, I like you anyway!

and also... by kit (Wed Mar 26 15:03:49 2008)

...no crumbling at all! *looks v. stern*

Re: and also... by Trip (Wed Mar 26 15:22:52 2008)

But but! I'm ancient!

Re: and also... by kit (Thu Mar 27 02:29:05 2008)

Ancient, and yet still not allowed to crumble! I say so!

Re: and also... by Trip (Thu Mar 27 09:16:46 2008)

I am the most oppressed geezer ever!

oppressed geezer by kit (Mon Mar 31 13:12:49 2008)

Yes, you are. You may meow piteously all you like, but you will not earn my permission to crumble by doing so. :)

Re: oppressed geezer by Trip (Mon Mar 31 13:21:20 2008)

Not even if I miau like Ghirardelli does when the food dish is empty? You're so mean!

Make a comment!

21 March 2008 - Friday

Decrepitude: Check. I'm sure 38 years is well past my warranty and I will be crumbling into dust any moment now.

Work: Check.

Gaming: Chris sort of gave me an idea for M&M.

Visual Entertainments: FAILURE.

Silly Computer Games: Check.

Cats: Twelve adorable paws!

Writing: Check and check. Current backlog: 0 days.

Make a comment!

20 March 2008 - Thursday

Work: Check.

Gaming: FAILURE.

Visual Entertainments: FAILURE.

Silly Computer Games: Check.

Cats: Twelve paws!

Writing: Check and check. Current backlog: 1 day.

Make a comment!

19 March 2008 - Wednesday

Work: Productivity? What is productivity?

Gaming: After a sudden phase shift, Earthdawn!

Ayse's character got the hot sex, enough information to weave about a rank 4 thread to her magic item (which gives bonuses to thread-weaving), and a spell that lets her turn into a bat. Mike's character got the hot sex and and a chance to show off by divining the information necessary for said thread-weaving. The rest of us got... uh... a suggestion that there might be Secret Caverns attached to the kaer. But maybe they'll be full of monsters! :)

(To be fair, my character and Dave's character will get Swords of Immense Damage, which are probably comparable to the new spell, if not as showy. And we'll all eventually (probably) get our magic items thread-wovened. But that's not as much fun as picking on Ayse for being married to the GM!)

Visual Entertainments: FAILURE.

Silly Computer Games: SUCCESS (which is the opposite of check, in this case).

Cats: Twelve paws!

Writing: FAILURE. Current backlog: 2 days.

Make a comment!

18 March 2008 - Tuesday

Work: Well, I went to work, anyway.

Gaming: I should be making a M&M adventure for Sunday, but FAILURE.

Awesome Feathers: Check.

Visual Entertainments: Neil blew Tuesday Night Anime off for work or family or something silly like that, but we started Le Chevalier d'Eon anyway! It is somewhat different than the manga (aside from having less gore and less cleavage) but is basically similar, and still pretty creepy. With extra doom!

SuperGALS 24: Doom averted!

Kodocha 17: Doooom!

Kaleido Star 11-12: Doom averted, twice!

Food: Apparently pizza sausage is too spicy for Marith.

Silly Computer Games: Check.

Cats: Marmalade and Ghirardelli chased each other back and forth and tussled! Yay!

Writing: FAILURE. Current backlog: 1 day.

Make a comment!

17 March 2008 - Monday

Work: Argh, missed the bus. I think it wasn't entirely my fault, though, since judging by other busses that go through that intersection, it was way early. Hmph.

Also, the clock on my work computer was ten minutes slow because I never started ntpd on it. But this doesn't actually help anything.

Gaming: FAILURE.

Visual Entertainments: One episode of Lost. That's a lot of doom.

Silly Computer Games: Check.

Cats: I oppressed Aspen by PICKING HER UP! (Yes, I remember Benny, but Aspen acted like she normally does when I oppress her ("Are you done now? How about now? Okay, bye!") and isn't acting differently in general. But I am keeping an eye on her.)

Writing: Check. Current backlog: 0 days.

Make a comment!

16 March 2008 - Sunday

Gaming: FAILURE.

Visual Entertainments: FAILURE.

Food: Sushi with Carl and Liralen and the Bertanis! Teo was the smilingest infant ever.

Silly Computer Games: Check.

Cats: Wow, Ghirardelli has been Super Affection Beast today! He came over and jumped up on the computer desk and demanded his ten minutes of pettins! When he was done he stopped purring and jumped back down, but just a few minutes later, he was back! It was somewhat inconvenient to have a cat on my keyboard, but he is so fluffy I couldn't get mad!

Also, I oppressed Aspen some more.

Writing: Check. Current backlog: 0 days.

Make a comment!

15 March 2008 - Saturday

Gaming: FAILURE.

Visual Entertainments: FAILURE.

Food: Check. Also provisions for next week.

Silly Computer Games: Check.

Cats: I oppressed Aspen with more pettins! Ha hah!

Writing: Double check. Current backlog: 0 days. (But it's a good thing I haven't imposed any sort of quality requirement.)

Make a comment!

14 March 2008 - Friday

Work: Had to stay late to make up for getting in late earlier this pay period. Bah.

Gaming: FAILURE.

Visual Entertainments: FAILURE.

Silly Computer Games: Check.

Cats: I oppressed Aspen by seizing her! I didn't prevent her from getting away if she really wanted to, but after a bit of wiggling she let me give her some pettins! Then she scarpered, though, because after all I might just be saving her to eat later.

Writing: Double check. Current backlog: 1 day.

Make a comment!

13 March 2008 - Thursday

Work: Splort.

Gaming: Yay! Liralen is in town! She and Ayse induced Carl to run Bliss Stage for them, but two players weren't enough so they had find a third, and I was all they could dig up. Fortunately Dave was willing to lend us his cat-dander-free apartment, so there were no casualties.

It went pretty well, although due to time constraints we could only do one set of missions and one round of recriminations interludes. As usual, my character sucked because I can't roll for crap, but Liralen's character was able to take up the slack and no babies were actually eaten by aliens. We think.

The two main things we had trouble with were

  • Imposing our ideas of relationships and characters on the other players is weird from a traditional RPG perspective. Unavoidable given the circumstances (pregen characters, deliberately limited background information), but still weird.
  • Having interlude scenes cut off as soon as the judge thinks she knows what the scene is about is also weird. I think it was particularly frustrating to Ayse, who needs a bit to get fully into the character, but all of us player-types found it jarring.

Visual Entertainments: FAILURE.

Food: Yummy Thai take-out dinner!

Silly Computer Games: Check.

Cats: Twelve paws!

Writing: FAILURE. Current backlog: 2 days.

Make a comment!

12 March 2008 - Wednesday

Gaming: Earthdawn! To show how the system work (since Mike has never played before and the rest of us are rusty), we beat up a bunch of undead that were infesting the archives we hoped to raid for information on our magic items. My character was lame, because she tried to use the Missile Weapons talent she just bought up, instead of diving in with her newly-upgraded sword (damage step 16) and Riposte (action step 16). Oh well, she can look cool later.

Silly Computer Games: Check.

Cats: Twelve paws which are sadly neglected because I keep leaving in the evenings and only being home while I'm asleep!

Writing: FAILURE. Current backlog: 1 day.

Make a comment!

11 March 2008 - Tuesday

Work: Check.

Random Encounters: DaveMom was at TNA, but that's because we hold it at Dave's place.

Gaming: FAILURE.

Visual Entertainments: Success! In fact, we were all early!

The end of Ergo Proxy was confusing, but we have theories that mostly satisfy us.

Kodocha 15-16: The doom is being described, but not yet used.

SuperGALS 23: Only doom for bad people, although there may be more doom next episode.

Kaleido Star 10: Doom averted by pluck.

Food: I think I should stop eating Quizno's sandwiches; they never make my abdomen feel best. (Also, I hear they're run by anti-gay wackaloons.)

Silly Computer Games: Check.

Cats: Twelve paws!

Writing: Check. Current backlog: 0 days. But I have to game tomorrow and the next day, so I may not have any brain left by the time I get back.

Quiznos by Dave (Wed Mar 12 12:56:47 2008)

After checking a bit for nutritional info on those, I'd recommend staying far away from them. Well, most of them, anyway. ;) Large amounts of fat and salt, including a fair bit of saturated and trans fats. (It's why they taste good.)

Re: Quizno's by Trip (Wed Mar 12 14:05:11 2008)

Well, yes, but I don't think anything Neil has brought us is much better. If I were more organized, I would attempt to make something at home that can survive being carted around in my backpack all day.

Make a comment!

10 March 2008 - Monday

Work: Not only is it the Monday of Daylight Saving Time, but Marmalade and Ghirardelli were very enthusiastic about helping me sleep. Ooooooooooog.

Gaming: Ack, I am being lured to play Bliss Stage on Thursday!

Visual Entertainments: FAILURE.

Silly Computer Games: Check.

Cats: Twelve paws! Many of them helping me to type!

Writing: Check. Current backlog: 0 days.

Make a comment!

9 March 2008 - Sunday

Gaming: I volunteered to be a guinea pig for Carl's test of his Monsters and Other Childish Things game for an upcoming mini-con. (Why do I always want to type the name as "Children and Other Monstrous Things"?) My fellow victims were Rachel, Eric Schell, and Paul whose last name I don't know but he works with the Bay Area Cat Rescue so he must be a good guy.

(I don't want to spoil anything, so I will keep my remarks general.)

I don't know what Carl expected, but what happened was that after about an hour we all got into a huge fight which lasted the rest of the four-hour time slot and ended up with my character and his monster getting their butts kicked. Also, only one actual human being got eaten. Maybe we were doing something wrong?

The system is pretty straightforward, although the way relationship dice work differently for monsters and kids is confusing and I'm not sure I ever got it right. Also, fights (especially monster fights) take quite a long time. Of course it would be faster if we were used to the system, but monsters still have a lot of hit points compared to typical damages done.

Anyway, RAAAR!

Visual Entertainments: Finished off the disc of Avatar: The Last Airbender. It was okay.

Food: Gaming munchies, which I think count as a FAILURE.

Silly Computer Games: Check.

Cats: Twelve paws!

Writing: Check. Current backlog: 0 days.

Children and Other Monstrous Things by Carl (Thu Mar 13 08:26:21 2008)

Children and Other Monstrous Things isn't a bad title for Bliss Stage. 10 hours and counting!

Make a comment!

8 March 2008 - Saturday

Gaming: FAILURE. (Reading more of the character sheets I mentioned yesterday doesn't count.)

Visual Entertainments: FAILURE.

Food: Check!

Rampant Consumerism: Check! I now have new shoes (a reputable brand this time, so maybe they won't explode after just a couple of months like the last ones), new underwear, new drugs, and a 750GB external hard drive so I can stop clogging up spore's tiny internal drive with fansubs. I would have gone for the next size up, just so I could say "TERABYTE DISK DRIVE IN MY BACKPACK OMG!!", but the extra 250GB cost like a hundred bucks, so financial sense overcame me.

Silly Computer Games: Check.

Cats: Twelve fluffy paws of adorability!

Writing: Check. Current backlog: 0 days.

Make a comment!

7 March 2008 - Friday

Work: Yay Friday!

Gaming: Hunger penalizes your Will save.

Someone has put up scans of 4th ed D&D character sheets (from a playtest they participated in, I think) as well as a couple of pages of conversion notes. Huh. Possibly seeing the full rules would change this, but from what I see, it feels even more like powers/special abilities are disconnected lumps delivered from on high. Very computer-game like, which may be intentional. Other thoughts:

  • 1st level characters have a lot more hit points. I wonder if that means they gain few or even none upon levelling?
  • Making powers usable once per round/encounter/day (and the accompanying short/extended rest mechanic) is probably a good simplification.
  • Attacker is always the one who rolls, even for what used to be called saving throws. I approve.
  • A "saving throw" is now the 50% (± modifiers) chance that a continuing effect will end after each of your turns. Weird. Durations being one round/until you save/one encounter is probably good, though.
  • Healing now looks more like Earthdawn, where you get to get back some HP a few times per day, and healing magic gets you extra chances to regain HP. (Fixed number rather than rolled, though.)
  • It looks like there may now be wound penalties of some kind. How... unD&D-like!
  • Movement is now given in squares, avoiding the cumbersome division by 5. There seem to be quite a few powers that let you move other people around (knockback, or just plain magic).
  • No spell components?! It looks like everything has at most a focus (wand for wizards/warlocks, holy symbol for clerics/paladins). Also a huge break from tradition!
  • Looks like they've gone back to the basic D&D alignments, but admitted that they always meant "good" when they said "lawful".

Visual Entertainments: FAILURE.

Silly Computer Games: Check, but no high scores or anything.

Cats: Twelve very cute paws!

Writing: Check. Current backlog: 0 days.

Make a comment!

6 March 2008 - Thursday

Work: Apparently, I work less than a mile from the San Andreas fault. (In San Bruno, SE of the 280/380 junction, my building is the rectangular one on the NE (NNE?) corner of Cherry and Bayhill.)

Random Encounters: Dave and DaveMom, on Castro.

Gaming: FAILURE.

Visual Entertainments: FAILURE.

Silly Computer Games: Check, although maybe that's really a failure too.

Cats: Twelve paws that scamper and thump in the room at night!

Writing: Check, and finished making up for Tuesday. Current backlog: 0 days.

Make a comment!

5 March 2008 - Wednesday

Work: Writing unit tests is kind of boring, but necessary and even actually useful.

Gaming: Things I should be doing:

  • Next M&M adventure
  • M&M campaign plan
  • Update Earthdawn character sheet
  • Ptolus character
  • Proposals for Weapons of the Gods
  • Proposals for Zorcerer of Zo
  • Brain

Visual Entertainments: We successfully invaded Cat and Earl's home for our own amusement and watched Ghost Hunt at them. Also there was surprise Davemom. And pound cake.

Silly Computer Games: Check.

Cats: Twelve soft paws!

Writing: Check, amazingly. I didn't quite make up for yesterday, but almost.

Make a comment!

4 March 2008 - Tuesday

Biology: is freaky awesome.

Work: Sylvan to ECR, turn right, ECR to San Bruno, turn left, San Bruno to Cherry, turn right. Okay.

Ugh, hills. But I can feel the character they build!

Gaming: I really should be doing GM stuff.

Visual Entertainments: We had to wait for Dave to finish his intance, but we did eventually watch Tuesday Night Anime. (Really, they only wiped once, which is probably pretty good considering a large fraction of the group had never done the instance before.)

Mercy has triumphed, so we did not watch the end of Ergo Proxy without Neil. Instead we watched The Amazing Screw-On Head. Marith is right, Ken needs to see this.

  • Kodocha 13-14: Doom!
  • SuperGALS 21-22: Doom averted, at least temporarily!
  • Kaleido Star 9: Doom resolved by the end of the episode, as usual.

Silly Computer Games: There must be a way to use the crosshairs power in Chain Factor survival mode to get infinite victory, since almost all of the high-scorers used it, but heck if I can figure out what it is.

Cats: Ghirardelli's new game: run across my bedroom as fast as possible and LEAP onto the bed, skidding to a halt just like an action hero!

Writing: As expected, FAILURE. I didn't get back from TNA until 22:15, and I really should be going to bed by 22:30. So, I suck. Maybe I should try to make it up on the weekend, instead of playing Chain Factor the whole time.

Make a comment!

3 March 2008 - Monday

Work: First day at new office!

I had to get up half an hour earlier for the new commute, but I think I made it to work in time to leave in time to get home on the same bus (or at least the same train). I did not get lost at all on the way to work, because I was smart and printed out a map. I did get slightly confused on the way back to the train station, but it all worked out.

Now I share an office with 1d6 other people and a view of what we think is a graveyard. It's not really a great office, but it doesn't seem to be lethal in the short term.

Visual Entertainments: FAILURE.

Silly Computer Games: Check.

Cats: Twelve paws! Many of them on my keyboard!

Writing: Check, but I'm not sure I could have done it if I also spent three hours of my evening having a life. This new commute could be bad.

Commuting by Dave (Tue Mar 4 10:46:37 2008)

Can you do writing on the commute?

commuting by kit (Tue Mar 4 11:06:09 2008)

I suspect you read on the commute, but perhaps you could write one way and read the other! I wrote URBAN SHAMAN commuting between Mountain View and San Francisco! :)

Re: commuting by Trip (Tue Mar 4 12:08:51 2008)

That was kind of the plan when I originally got spore, but using a computer without something to put it on has not been very successful. Apparently I'm a lame freak of some kind in this respect, since no one else has trouble just plopping the laptop down on their lap and typing away. :(

Typing with laptop on lap by marith (Tue Mar 4 12:24:46 2008)

If so, we are freaks from the same planet, because I can't do it either! It just wants to slide right off, and I spend all my time balancing the laptop instead of typing. Feh.

Make a comment!

2 March 2008 - Sunday

Food: I had DDP with lunch, which may have been unwise. Sniff.

Gaming: We did not actually play Adventures of Jehanne and Alazaïs. Instead, we ate sushi and discussed what to play next. If I can stop sucking, I will run either Weapons of the Gods kung fu drama or Zorcerer of Zo fairy tales, but I might suck too much.

If worse comes to worst, we can always dive right back in to AoJ&A, of course.

Silly Computer Games: Check. Also Ken plays a mean Guitar Hero.

Cats: More oppression for the Aspencat! Also I dragged Ghirardelli under the covers and snuggled him until he purred. He is so fluffy!

In other news: twelve soft paws.

Writing: Check, despite with Marmalade's help.

Make a comment!

1 March 2008 - Saturday

Food: We took Marith to Cafe Pro Bono to celebrate her escape from the abusive workplace!

Susan's Downfall (ravioli in creamy gorgonzola sauce)! Wild boar sausage! Bread dipped in the creamy gorgonzola sauce! Duck in orange-thyme sauce! Seafood pasta! Clam pasta! Gnocchis in pesto!

Blort.

Silly Computer Games: I've gone back to power mode in Chain Factor, using Ayse's favored combo of Erode, Tilt, and Postpone.

Cats: I oppress Aspen so much with the pettins and the snugglins and the nuzzlins! I would fuzzle her when she displays her fluffy tummy, but she always rolls back over and scarpers when I loom over her, sniff.

Writing: Check.

Make a comment!

Google Custom Search

Sproing!


This file was last modified by trip@idiom.com.