Previously, in Trip's Life...
29 February 2008 - Friday
Work: No work today!
Modern Medicine: I finally managed to pick up my new
glasses from the optometrist's. They are much like my old ones, but with
a slightly different prescription that may give me better range mods on
perception.
Silly Computer Games: Check. So much check.
Cats:
Twelve paws!
Writing: Check.
Make a comment!
28 February 2008 - Thursday
Work: No work tomorrow, since the office will be in
transit. Whee!
Silly Computer Games: Chain Factor: 375 512, #6 on the
high score list for the day.
Just in case you thought I was doing something with my life.
Writing: Check. And check for yesterday. And then
another check. But I still suck.
Make a comment!
27 February 2008 - Wednesday
Work: Argh, no brain.
Gaming: Down with Dragon-Blooded, Up with Earthdawn!
Or something like that. Anyway, tonight we levelled up (yay fourth
circle!) and introduced Mike's weaponsmith character to the group. He
hasn't actually run away from home to join us yet, but we know that's
coming, and he's ingratiating himself by making our weapons better (+4
damage steps! yay!) so we'll probably accept him.
Silly Computer Games: Only a tiny check.
Cats:
Twelve furry paws!
Writing: FAILURE. Gaming ran long.
Make a comment!
26 February 2008 - Tuesday
REAL Bloggers: Abel
Pharmboy (of Terra
Sigillata).
Visual Entertainments: There was some doubt, but
everyone made it for Tuesday Night Anime. SuperGALS 20: Oh the
doom! (But it's the doom of a minor character, so that's okay.) Ergo
Proxy 21: Oh the confusion! (And the doom, but mostly confusion.)
Kodocha 11-12: Oh the cuteness! (Also, perforated
ulcers are bad.) Kaleido Star 7-8: Oh the even more cuteness!
Silly Computer Games: Only a little check!
Cats:
Poor boy kitties! I oppressed their formerly razor-sharp paws of pointy
death with the crinchy thing, undoing all the effort they put into the
scratchy circle!
Someday, I will do that to Aspen's paws too.
Writing: Check.
Make a comment!
25 February 2008 - Monday
Work: Not only did my notes from Friday make sense, but apparently the
brain suppression rays in the office were turned off!
Gaming: Hm, those are like ideas for an M&M campaign. I wonder if I can actually implement
them.
Visual Entertainments: Another episode of
Avatar: The Last Air-Bender.
Silly Computer Games: 290 366 in Chain Factor!
Cats:
Marmalade and Ghirardelli tussled! I think Marmalade would rather have
washed him, but oh well.
Writing: Check.
Make a comment!
24 February 2008 - Sunday
Abomination: Check.
Gaming: More Mutants and
Masterminds! The PCs managed to avoid finding out the obvious piece of
information that could have precipitated a big fight, so there wasn't one.
I'm obviously doing something wrong, since being reasonable worked! But we
then had a basis from which to discuss changes, so that was good. Plus,
they got XP!
Next adventure: more evil plots that must be foiled! Also, maybe some
recurring NPCs.
Visual Entertainments: First episode of
Avatar, the Last Air-Bender because someone (Liralen?
Angie?) recommended it, and the DVD was cheap used at (Rah Rah) Rasputin.
American voice acting is still weird and cheesy, probably almost as bad
as Japanese voice acting would be if I understood the language, but overall
it wasn't bad. I will at least watch the rest of the disc.
Silly Computer Games: Check.
Cats:
Aspen snuggled up with Marmalade on the bed, so I oppressed her with
pettins and snugglins!
Writing: Check.
Make a comment!
23 February 2008 - Saturday
Food: Thai dinner with Marith.
Silly Computer Games: Check. Maybe quintuple check.
Cats:
I am a horrible cat-dad who does not let Marmalade sleep on my keyboard
for as long as he wants!
Writing: Check.
Make a comment!
22 February 2008 - Friday
Work: I think there must be brain-suppressing rays at
work. I haven't accomplished much of anything this week, but as soon as I
stepped out of the office, I realized that the awkwardness of putting that
information in file x comes directly from the fact the information is
already implicitly in file z, and it's file z that actually gets used.
Also, checking files x, y, and z against each other doesn't need to be
combined with verifying them individually; it can be a separate fourth
step.
Hopefully my notes will still make sense on Monday.
Silly Computer Games: Hm. The Mouth of Sauron is
kind of tough.
Cats:
Twelve paws! With fresh crunchyfoods!
Writing: Check.
Make a comment!
21 February 2008 - Thursday
Work: Blargh. Why don't people just give me money?
Gaming: Now I don't remember exactly where I saw it
(probably in some
LJ I read), but someone said, "Characters based on questions are more
interesting than characters based on statements." This seems obviously
true, since it gives you the tension between all the possible answers. It
is less obvious how I can use this knowledge to decrease my suckage,
though.
Silly Computer Games: Check.
Cats:
Twelve paws! Some of which attempted to savage my suit so now the closet
has to remain closed! Bad Marmalade! (But still adorable.)
Writing: Check. And check again. But I still suck.
Make a comment!
20 February 2008 - Wednesday
Work: New office after not this coming weekend but
the one after. On the map it looks like there is about the same distance
between office and train station.
Astronomy: I saw the first bit of the eclipse, but
failed to see the rest due to being on a train. Or due to suckage. Maybe
both, although that is not to imply that trains suck.
Gaming: Ken and Ayse want me to run Weapons of the
Gods, because they want Kung Fu Drama(tm).
Visual Entertainments: Success! We actually gathered
and Cat & Earl's and watched some Ghost Hunt! Yay us!
Silly Computer Games: Argh.
Cats:
Twelve paws! At least four of which try to help me sleep!
Also, when we visited Earl and Cat, I got to oppress Madeleine Kitteh
with pettins and even some scoopins. Ha hah!
Writing: Check.
cats by cat (Thu Feb 21 14:04:38 2008)
Tee! Thanks for oppressing Madeleine! She needs more lessons in being huggled. =D
Re: cats by Trip (Thu Feb 21 14:37:11 2008)
And then we can get her to explain to Aspen that it isn't so bad!
Make a comment!
19 February 2008 - Tuesday
Work: My brain is so small today. Not only did the
cats help me sleep, but I foolishly had DDP last night, and after being
uncaffeinated for a while, I was actually affected by it. Bah!
Random Encounters: My old boss from AV, Greg Connor, apparently works
just down the road a bit. Huh.
Word of the Day: Asshaberdashery (attributed to
someone named Cleolinda).
Visual Entertainments: Despite Monday being held on
a Tuesday this week, no one forgot to show up to Tuesday Night Anime. We
meet a minimal standard of competence!
- Kaleido Star 6: Sympathy for Layla appears to be
growing among the audience.
- SuperGALS 18-19: You can do it, Aya!
- Ergo Proxy 20: Oh the doom!
- Kodocha 8-9: Go momma with the Giant Squeaky Hammer of
Truth!
Silly Computer Games: Ow, my brain.
Cats:
Ghirardelli came to flop on me and purr and get pettins last night!
Later, Marmalade came to curl up next to me and purr and get snuggles!
It was not a very restful night, but it was certainly fuzzy!
In the morning, Ghirardelli and Aspen tussled briefly! Also, I was
able to seize Aspen and hold her for a few seconds before releasing her
completely uneaten! I hope she has learned the right lesson
from this.
Writing: Check.
Make a comment!
18 February 2008 - Monday
HAPPY HAPPY ANGIE-DAY!!
Silly Computer Games: Check. In fact, I set a
personal record in Chain Factor,
of 279k. (50k of that was from clearing the board early on.)
I have wasted my life, haven't I?
Cats:
Twelve paws!
Writing: Check. And additional check for yesterday,
so yay me, or something.
Make a comment!
17 February 2008 - Sunday
Visual Entertainments: While eating lunch, I watched
the one existing episode of The Amazing Screw-On
Head. It was very peculiar, but definitely Mignola-style art.
American voice acting just sounds silly to me, though.
Then, Marith went to see the Spiderwick Chronicles because
her LJ friendslist told her to, and Earl and I went with her. Eh, it was
okay, and sufficiently creepy in parts. Fencing chick should have gotten
more screen time, though.
Gaming: Triumphant conclusion of the current chapter
of Adventures of Jehanne & Alazaïs! Having teleported into the
enemy stronghold as it was being assaulted by the armies of the Noonday
Sun, our heroes planted their dwarf seeds, cleared out a few zombies,
tracked down the master vampire, and beat the snot out of him. It was
pretty close, and Alazaïs would have died if her sister hadn't
tracked her down and healed her when she passed out after being
mind-controlled to run away and Tobias's temporary healing expired, but
the four PCs survived the fiendish wolves, two kinds of toxic vapors,
and a vampire with munchkin magic from Forgotten Realms supplements!
VICTORY!
Next fortnight, the post-victory party, and then we decide what to
play next. (Probably not Earthdawn, although I suppose one never knows.)
Silly Computer Games: Check.
Cats:
Aw! When I went to get socks, I found Marmalade curled up asleep on my
bed, like he often is, but Aspen was there too with her arms around him!
So cute!
Writing: FAILURE. The climactic battle didn't end
until after 23:00.
Make a comment!
16 February 2008 - Saturday
HAPPY HAPPY MONY-DAY!!
Food: Thai lunch!
Silly Computer Games: I finally defeated the level
full of undeads! The stupid immobile undead (drujs) were hardest because
I couldn't lure them to their individual dooms: they just sat in big
open rooms covering each other. But finally I squished them!
Also, character level 50! Now my only hope for improvement is
stuff better than the best of what I've already found.
Cats:
Aspen slept by my feets again!
Writing: Check.
Angband! by Dave (Tue Feb 19 08:40:30 2008)
That's what wands/rods of Teleport Away are for. ;)
Re: Angband! by Trip (Tue Feb 19 12:03:50 2008)
Huh, I never even thought of that. I even have Teleport Other as a spell. I ended up digging around the edges of the rooms to make firing positions where only one or two could attack me while I attacked them. In some cases, I was able to arrange it such that I could target my area-effect holy blast near them without having to expose myself to any attacks at all.
Make a comment!
15 February 2008 - Friday
Work: The Responsys Contractor Army had lunch with our
Taos staff manager today. We tried to not say anything about the coming
revolution.
When I go to Armadillo Willy's on my own, I never have ribs because
they don't go well with books, so I've been wanting some for a long
time. They were good, but not really worth the anticipation. There's
probably some life lesson here that I should have learned long before
reaching my advanced age.
Space Monsters: It's a dragon-thing!
Looking at nebulas on APoD always fills me with
longing for old-old-skool SF. Then I think about the impracticality of
spaceflight, become embittered, and almost experience sympathy for the Mundane SF
people.
Bah!
Silly Computer Games: Check.
Cats:
Paws: 12. Cuteness levels: 100%.
Writing: Check.
Make a comment!
14 February 2008 - Thursday
Silly Computer Games: Check.
Cats:
Twelve paws! And a super-fluffy tummy!
Writing: Check.
Make a comment!
13 February 2008 - Wednesday
Work: La la la.
Parasitism: This
is what baby space parasites get to play with.
Gaming: Yay Dragon-Blooded! We beat the snot out of
the Anathema in about six segments (seconds? ticks? phases?) without any
of us actually dying, although the melee fighter came close, then
grabbed all his loot and used it to make the airship's power system less
marginal, and flew out just ahead of the giant magical storm conjured by
the Ghoul King. Upon returning to civilization, we were all lavishly
rewarded and we are TEH W!NZ0RZ!
Next fortnight, more Earthdawn!
Silly Computer Games: Argh, stayed up too late
playing Chain Factor again.
But I got like 120k on regular mode!
Cats:
Twelve paws! And a curly undercattage with a faint lavender tinge!
Writing: Check.
Kawaiii! by marith (Wed Feb 13 20:03:24 2008)
The underhiders totally need one of those to play with!
Re: Kawaiii! by Trip (Thu Feb 14 13:23:16 2008)
Quite possibly, but I fear to look at the Giant Microbes website lest I end up with more underhiders than you can shake a spine at!
Make a comment!
12 February 2008 - Tuesday
HAPPY
HAPPY TEO-DAY!!
HAPPY HAPPY
DARWIN-DAY!
You Cannot Escape the Internets: Not even in
the UK.
Gaming: We don't actually seem to be reaching a
consensus on what to play after the Dragon-Blooded game ends with our
ignominious deaths. Perhaps we will need to suspend people upside-down
from the ceiling until they express opinions!
Work: Check.
Visual Entertainments:
Kaleido Star 4-5: Sproing!
Kodocha 8: Doom!
Ergo Proxy 18-19: DOOOM! Also, WTF is going on with Romdo?
SuperGALS 17: Doom!
Food: Check.
Silly Computer Games: Hey, cool, Spore will be out in September!
Or, you know, later, but at least there is a date now, instead of just
"maybe in a year or two". And it will have a Mac version!
Cats:
Twelve paws!
Writing: Check.
Make a comment!
11 February 2008 - Monday
Work: Augh Monday augh! But I'm not actually doing
badly on time spent vs time expected to be spent for this project. Maybe
I only mostly suck!
Gaming: The more I think about Rachel's M&M
character, the more my brain hurts.
Silly Computer Games:
- Chain Factor: I've been
playing in power mode, but apparently not all that well.
- NPPangband: Ow,
the level full of undead is scary! On the other hand, I've gotten my
base speed up to +21 since I tried it, and somewhere I have an artifact
ring that provides nether resistance. Maybe it's time to try it again.
Cats:
Ghirardelli likes frolicking on the freshly made bed too! I think the
appeal may be that the new sheets are kind of slippery and obviously in
need of being scent-pwned. Maramalade didn't frolic as much, but he came
and watched and sat on the bed a bit. I tried to get them to become better
friends by flinging the top sheet over them and leaving them for a while
(hey, it works in shonen-ai!) but no dice. Ah well.
I don't love Ghirardelli as much as Marmalade, but there is no
denying that he is a fine cat, and very huggable! I feel a little bad
about neglecting Aspen, though. Maybe I need to get the thick gloves and
seize her repeatedly until she learns that I really don't eat cats.
Writing: Check.
aspen by kit (Sun Feb 17 01:59:37 2008)
Eh, some cats just aren't as lovey as others. Aspen probably doesn't feel neglected. :)
(Look! I remembered the password!)
Make a comment!
10 February 2008 - Sunday
Gaming: Now I have three players for Mutants and Masterminds! Muahahaha!
Rachel is playing a semi-fallen angel of death, with a distinctive
but uncertain appearance and a flaming sword. Maybe I should discard the
generic superhero parts of the setting and make it all supernatural, all
the time...
Like the previous session, we had a lot of character generation and
only a little adventure, but that's okay.
Silly Computer Games: Plenty of both Chain Factor and NPPangband. I wasn't
using that brain anyway.
Cats:
Twelve paws! Of which at least a few need to be trimmed!
Writing: Check.
Make a comment!
9 February 2008 - Saturday
Visual Entertainments: Earl lured me to see
Cloverfield. It was much as expected, with a bonus
explosion (in addition to all the regular explosions).
Gur znva punenpgref pbhyq unir orra whfg nf qbbzrq vs gurl jrer pbzcrgrag,
ohg bu jryy. Obahf cbvagf sbe gur fho-zbafgref, nygubhtu vg jbhyq unir orra
orggre vs gurl unq npghnyyl fubja gurz tbvat guebhtu zrgnzbecubfvf, naq gur
bar ba gbc bs gur ohvyqvat jnf xvaq bs chfuvat vg. Vg vf bxnl gung gur
zbafgre jnf arire rkcynvarq, ohg V guvax gurer fubhyq or n frdhry va juvpu
gur zbafgre vf rkcynvarq ohg bayl erirnyf qrrcre zlfgrevrf. Ohg gung'f whfg
zr.
Silly Computer Games: Check.
Cats:
Twelve paws!
Writing: Check.
Make a comment!
8 February 2008 - Friday
Visual Entertainments: Couple episodes of
Master Keaton. Apparently he's not up to the standard set
by Humphrey Bogart.
Food: Bacon
flowchart. (via)
Silly Computer Games: Oh yes.
Cats:
Ha hah, I petted Aspen in the middle of the hallway! I don't think she
meant to let me, but she did not skedaddle fast enough, so she got
petted!
Also, my total number of cats eaten to date: 0.
Writing: Check.
Make a comment!
7 February 2008 - Thursday
Work: Bah, commute. But if I walk from the train
station to get comics, instead of trying to catch buses, I can get home at
like 20:15 instead of 21:00.
Silly Computer Games: Check.
Cats:
Ghirardelli is very interested in people food! I have been sharing
little bits with him, and he goes nomnomnom!
Writing: Check.
Make a comment!
6 February 2008 - Wednesday
Work: Check.
Gaming: Rachel wants to play Mutants and Masterminds with us! I won't be able to
keep the players in line with physical intimidation any more!
Visual Entertainments: FAILURE. Ken is too sick to
go out, and Ayse has to soothe his fevered brow, which leaves us without
critical mass. Cat will just have to spend her evening oppressing
Madeleine!
Silly Computer Games: In my first game of Chain Factor, I got 170-odd
thousand points. Since then, the closest I've come is 140 thousand, and
usually I don't even break 100 thousand. Perhaps I'm overthinking my
strategy, but I was under the impression one first had to think for that
to happen.
Cats:
Ghirardelli really wants to use the right side of the keyboard as a
pillow. Unfortunately, this obstructs important keys like Delete and
Enter, so I must oppress him horribly! But I also pet him.
Writing: Check.
Chain Factor by Jeremy (Sat Feb 9 17:11:10 2008)
...Damn you to hell, anyway.
Chain Factor by marith (Sat Feb 9 18:58:56 2008)
You're doing better than me! I have only ever cracked 100k once, and often don't top 50k. This is depressingly not a whole lot better than the score I get just dropping discs in sequential order. :)
It's the 1s and 2s that get me. How does one get rid of them when they're entrenched in lower rows?
Re: Chain Factor by Trip (Tue Feb 12 10:42:17 2008)
Jeremy: Muahahahahaha!
Marith: To root out the low numbers at the bottom, you pretty much have to just dig all the way down and put 7s next to them so they can match the column count when you fill up the row. This is much easier said than done; I think the winning strategy is to not let them get down there to begin with.
I got up to like 296k in my first game on power mode, and haven't matched that since. Maybe I really am overthinking.
Make a comment!
5 February 2008 - Tuesday
Work: It's like Monday, except it's Tuesday!
Democracy: Crap, it's actually Tuesday even though
it feels like Monday! I suck. A lot.
Visual Entertainments: I did not permit the VTA to
betray me this time!
Kaleido Star 3: Kalos clearly favors the Zen master
style of teaching.
SuperGALS 15-16: Monkeyboy clearly just bought high
stats and saved back some points to buy skills as they came up.
Ergo Proxy 17: The plot thickens! But Re-L must be
doomed, because she's showing signs of not being a complete bitch.
Kodocha 6-7: Clear up one doom, find another!
Silly Computer Games: Chain Factor. Curse you,
Marith!
Cats:
Twelve paws!
Writing: Check.
Make a comment!
4 February 2008 - Monday
Work: Again no work for appointment. Also, I'm lazy
and I suck.
Modern Medicine: Despite the suckage, my ichor is
apparently of very high quality. The doctor was sad that there was
nothing he could nag me about.
Neener!
Gaming: Finally finished the writeup of Saturday's AQOJ session. I think I got everything that
Amaryllis was there for correct, and the events she wasn't present for
obviously weren't important.
Silly Computer Games: Check. Not quite the
only thing I did today, but close.
Cats:
Aspen tried to tussle with Ghirardelli! They were sitting and looking at
each other, and she batted at him a few times and then laid down and
rolled over on her side with all her feets toward him. He didn't tussle,
but when she gave up and went away, he chased her, which is something!
Writing: Check.
Make a comment!
3 February 2008 - Sunday
Silly Computer Games: Check. In fact, that's pretty
much all I did today. Because I am lame.
Visual Entertainments: First disc of Fate /
Stay Night. For no apparent reason, it reminds me a little of
Tokyo Underground. Art style, I think. But one must like a
hero who is devoted not just to fighting in defense of people, but
helping them in day to day ways, even if it makes him look unmanly.
Cats:
Twelve soft paws!
Writing: Check.
Make a comment!
2 February 2008 - Saturday
Amazon Sextet of Justice XIIIa: "When Calamari Attacks!
Insidious Evil on the Streets of Rati!"
The Amazons and their fire giant allies take or destroy everything
remaining in the lich's lair and scarper
triumphantly back to Rati to have Stephen look over the detentacularization
ritual.
During their absence, they learn that a Ratian ship has attacked and
sunk a Pelagian ship on the pretext that they were pirates. This is
obviously the work of the forces of evil trying to prevent the countries
from forming an alliance, but the Sextet can't prove this as the captain of
that ship has vanished from his jail cell, along with his guard.
Natalya works more on setting up her urchinarium, which seems to be
more urgent than ever as a new chain of soup kitchens has opened up in
the city, but (allegedly on the orders of an anonymous benefactor) they
only serve adults. This can't be good.
While this is being looked into, a report comes in that another Ratian
ship has attacked another group of Pelagian "pirates" and the crew is being
arrested at the harbor even now. Amaryllis and Marika hurry down to
investigate, and discover that indeed the captain of the offending ship is
under an enchantment. Once he is freed, and then consoled for having sunk a
ship full of innocent sailors, he tells Amaryllis about the crewman who
went overboard during the fight, and the bar where someone put the notion
in his head that Pelagians are all pirates. Ah hah!
In the meantime, Natalya has received a message purportedly from
Samuel the drow, claiming that his brother Daniel is in trouble. After
Our Heroines regroup, Marika and Gabrielle (with Alyra as invisible
backup) hit the seedy bars in disguise in hopes of drawing out the
agitators while Amaryllis and Natalya scry on Daniel and Samuel.
Daniel is in a magically dark place, just like everyone else who is
ever scryed for, and apparently under magical control. At least, there
is enchantment magic there, and his behavior is very atypical. Samuel is
closeted with some other drow, planning for the impending civil war and
not thrilled at being scryed upon, but confirms that he sent the message
and that he needs help: if not Daniel, then troops. The Amazons promise
to send what help they can.
At the bar, Alyra has found someone who seems to be spreading
unsavory gossip about the Pelagians to local seamen. She follows him,
first as he tries to talk one captain into being a good mark for his
sinister mental powers and then, after he fails, back to his lair in one
of the mysterious new soup kitchens.
Gabrielle and Marika, unaware that their invisible companion has left
them on their own, spot someone trying to cast a spell on the crowd. He
does, precipitating a massive brawl, before Marika seizes him and he
vanishes from her grasp. Very suspicious!
The next morning, Natalya and Amaryllis go undercover at the
Suspicious Soup Kitchen where Alyra tracked the agitator last night. The
diners seem like the sort of people who would normally be at a soup
kitchen, and don't report anything strange -- people dropping out of
sight happens all the time in that social stratum, after all. The food
isn't obviously laced with black magic or mind-control drugs, but Amaryllis
watches carefully as Natalya tries it anyway.
Suddenly, several of the staff run out the back door, carrying a tarp!
Amaryllis goes to see what the commotion is about, and witnesses the three
workers throwing the tarp over something invisible and trying to drag it
off. She dispels whatever magic is involved there, and moments later the
tarp falls empty to the ground.
(Unbeknownst to Amaryllis, Alyra had been struck senseless by some
magic, but recovered when it was dispelled and teleported away with her
magic helmet.)
Two of the workers seem confused, but one follows his compatriot
back inside. The other chats with Natalya (who has come outside to see
why Amaryllis hasn't come back) but doesn't reveal anything
incriminating before going back into the building.
Amaryllis, around the corner, feels some force assaulting her mind,
but it is no match for her magical abilities. However, Gabrielle, by
chance coming down the street with Marika, is not so resistant and is
struck senseless. Marika has to drag her into an alley and take cover
there.
A horrible figure bursts out of the window above Amaryllis and drifts
lightly to the ground: a tall humanoid with tentacles for a face! It
tries to grab her with its facial tendrils, but she dodges, only to fall
prey to its comrade coming around the corner the other way! For a
moment, it looks like the illithid is going to succeed in eating her
brain, but then Natalya charges to the rescue! She bodily knocks the
monster away from her fellow Amazon, which gives Amaryllis time to
unleash her spells! One illithid is mummified on the spot, and the other
passes out from severe dehydration!
With the monsters out of commission, the human minions are soon
rounded up and interrogated. The head minion tries to bargain for cash
or immunity in exchange for his information, but his justifications for
feeding human brains to monsters from another world are so sordid that
eventually Marika punches him out. When he wakes up, he is more
cooperative and rats out his former masters' plan to harvest tasty wild
brains while fomenting war between Rati and Pelagos to win some kind of
horrible illithid wager. The illithid are not interested in the
Avalon/necrotheologians issues; apparently the end of the world isn't
important to them because that's not where they keep their stuff.
Interestingly, the victory conditions for the other side of
the wager are civil war in the drow city beneath Darkport, which gives
the Amazons a handle on that problem. Perhaps they will be able to get
the drow to join the grand alliance after all!
After some discussion, the captured illithid is enchanted by Gabrielle
and prevented from leaving the plane by Fresa. Gabrielle then heals it to
wakefulness and asks what it knows about the end of the world. Its answers
accord with the information Our Heroines already have, which is reassuring
as the illithid are generally considered fiendishly intelligent. They then
kill it before the dimensional anchor expires, which is perhaps not
something Sophia would have approved of, but the alternative is to turn it
loose to eat more human brains.
Food: Ayse lured us all (except Harold, who was feeling
poorly, and Dave, who isn't interested in food) to a seafood/sushi/dim sum
buffet in Roseville called Mizu. It was pretty good, although I don't think
I enjoyed it as much as other people. Ayse got all the salt-and-pepper
shrimps with heads still on that she could eat, though, and maybe some
more, so it was definitely a win.
Silly Computer Games: Only an hour! Really!
Cats:
Twelve paws!
Writing: FAILURE. But I did extra yesterday, which
should count for something.
Make a comment!
1 February 2008 - Friday
Work: No work today! My optometrist appointment is
right in the middle of the day, so I would have to commute double, and
it's just not worth it. I'll use some of my hundreds of hours of
accumulated vacation.
Modern Medicine: Anything that was even vaguely
alarming in my eyes has gone away, and they seem to be remaining in
their sockets as they should. My prescription has changed a little, but
that's okay since I need new glasses anyway.
Gaming: I think Amaryllis's character sheet is all
updated for level 16 now! Muahahaha!
Silly Computer Games: Check.
Cats:
I think Marmalade and Ghirardelli tried to tussle! First Ghir fell over
on his side and batted at Marmalade, then a little later after he had
given up, Marmalade fell over and batted at him! Perhaps someday they
will get coordinated enough to tussle together!
Writing: Triple check.
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