Homebrew RPG Systems

As an inveterate tinkerer too incompetent to be trusted with physical objects, I spend a lot of time thinking about RPG mechanics, complaining about existing ones, and trying to make new ones (which are only arguably better). Many of them are only portions of systems, and the ones that are intended to be complete systems are mostly not finished, but here are some of the ones that have not been buried mercifully away from human sight.


This file was last modified at 1527 on 03Oct01 by trip@idiom.com.