Card_Type|Edition|Name|Value|Region|Sub_Region|Icons|San_Cost|Dimension|Unique|Attributes|Text Spell|New Aeon|Chronoportation|Folk||||-1|||Affects Your Hand|Immediately play any Tome or Artifact from another Dimension that would otherwise be legal at your Current Location. Spell|New Aeon|Exorcism|Folk||||-1|||Affects Opponent's Directed Threat|May only be used during Combat. Discard a Monster from your Threat and Bury a random card from target Directed Threat. Spell|Dreamlands|Gate of Oneirology|Folk||||-1|||Affects Travel Between Dimensions|If you are in the Waking World immediately play any Dreamlands Location as if walking. If you are in the Dreamlands immediately play any Waking World Location as if walking. You may not play Exotic Locations. Spell|Dreamlands|Lassitude of Phein|Folk||||-1|||Affects Opponent's Ally|Flip a target Ally. Spell|Dreamlands|Anathema|Dream||||-1|||Affects Opponent's Tome|Choose a Spell in target Tome and Flip it face-down. Spell|Dreamlands|Channel Prophecy|Dream||||-1|||Affects Your Mythos Deck|Take a 13-second glance at a number of cards on top of your Mythos Deck equal to your Investigator's current Maximum. Spell|Dreamlands|Command Lamp-Eft|Dream||||-1|||Affects All Investigators|It is now Day; put this card in Event area. Bury any Day or Night Event in play. Night Events may not be played. Once cast, Bury this card if any Day Event is played. Spell|Dreamlands|Deflection|Dream||||-3|||Affects Opponent's Spell|Cancel a Spell just cast on you and choose a new appropriate target, as if you as casting the same Spell. Spell|Dreamlands|Green Mist of Doom|Dream||||-2|||Affects Opponent's Story Deck|If it is Day, Bury opponent's Current Location. If it is Night, Discard opponent's Current Location. Spell|Dreamlands|Ironmind|Dream||||-1|||Affects Your Investigator|Increase your Maximum by three for the remainder of the Round. Not cumulative with other cards that raise your Maximum. Spell|Dreamlands|Vortex of Far Journeying|Dream||||-2|||Affects Opponent's Mythos Deck|Target opponent reveals the top card of his or her Mythos Deck. If it is a Location it immediately becomes his or her Current Location. If it is a Monster it attacks him or her (Allies may defend), then is Discarded. If it is some otehr kind of card, it is Discarded. Spell|Dreamlands|Awful Doom of Cerrit|Yellow Sign||||-3|||Affects Opponent's Ally|Discard a random Ally. Spell|Dreamlands|Dream Sending of Glaaki|Yellow Sign||||-2|||Affects Opponent's Ally|This Spell may be cast during Combat only. Target Defending Ally becomes your Defending Ally for the remainder of Combat. Return Ally to opponent or Bury Ally in opponent's Story Deck, as appropriate, at the end of Combat. Spell|New Aeon|Evoke Doppleganger|Yellow Sign||||-2|||Affects Your Ally|Cast on an Ally (except Living Dead) and immediately play another copy of that Ally card whether or not he or she could be played at your Current Location. Spell|Dreamlands|Ravening Madness|Yellow Sign||||-1|||Affects Opponent's Investigator|Cause opponent's Investigator to lose 1 point of Sanity. Spell|Dreamlands|Mysteries of Thalarion|Water||||-2|||Affects Your Hand or Opponent's Directed Threat|Summon or Control one Greater Independent Monster. Spell|Limited|Shrivelling|Water||||-2|||Affects Opponent's Ally|Target Ally weakens and loses 2 points of value ta a 1 point minimum, until the end of Combat. Bury any Artifact held by that Ally. Spell|Dreamlands|Throth's Stalwart|Water||||-2|||Affects One Defending Ally|During Combat this round, target is Buried only if it takes its full card value in Sanity loss. Spell|Dreamlands|Whirligig|Water||||-1|||Affects Your Investigator|Flip all face-down cards you currently have in play face-up, except Spells. Spell|New Aeon|Bless|Eye||||-1|||Affects a Weapon|Target Weapon becomes Enchanted for the remainder of the Round. Spell|New Aeon|Create Stasis|Eye||||-1|||Affects Opponent's Directed Threat|May only be played during Combat. Set aside one random card in the targeted Directed Threat; it does not participate in Combat this round. Target begins the next Round with that card in his or her Threat. Spell|Dreamlands|Crystal World|Eye||||-1|||Affects Your Investigator & Allies|Your Investigator is able to Breathe Underwater for the remainder of the round. If a Star Event is in play, your Investigator is also able to survive in Space. Spell|Dreamlands|Equilateral Screen|Eye||||-1|||Affects Opponent's Threat|Take a 13-second glance at all cards in one opponent's Threat. Spell|New Aeon|Grasp of Cthulhu|Eye||||-2|||Affects All Investigators|All Monsters Join, for all Investigators, for the remainder of the Round. Spell|New Aeon|Insidious Ululation of the Invisible Supplicants|Eye||||-1|||Affects Your Investigator|Once cast and as long as this card remains face-down, your Investigator is protected from the effects of Space. At the end of the Round you may spend 1 Sanity point to keep this card face-down. Spell|New Aeon|Darkness of the Void|Eye||||-1|||Affects All Investigators|It is now Night. Place this card in Event area. Bury any Day, Night, Storm, or Drought Events in play. Day Events may not be played. Bury this card if any Night event is played. Spell|New Aeon|Monatomic Translocation|Folk||||-2|||Affects Travel Between Dimensions|You may immediately play a new Location in any Dimension (except Exotic) as your Current Location. Spell|Dreamlands|Barrier of Seol Seril|Eye||||-1|||Affects All Threats|This Spell may be cast during Combat only. No Monsters in any Threat Bypass Combat. Spell|Dreamlands|Petition of Menes|Dream||||-2|||Affects Opponent's Allies|Randomly Bury one of your opponent's Allies lacking the Dreamer attribute. Spell|Dreamlands|Embody Charnal Odor of Xura|Dream||||-1|||Affects Your Hand or Opponent's Directed Threat|Summon or Control one Lesser Servitor Monster. Spell|New Aeon|Temporal Lash|Yellow Sign||||-2|||Affects Opponent's Story Deck|They never existed! When cast upon an opponent, you force him or her to Discard the Ally closest to the bootom of his or her Story Deck. Spell|New Aeon|Shaggai Mental Possession|Yellow Sign||||-1|||Affects Opponent's Ally|You seem... different somehow? Replace chosen target Ally with the Ally closest to the bottom of opponent's Story Deck. If none, Spell may not be cast. Spell|New Aeon|Mental Suggestion|Yellow Sign||||-1|||Affects Opponent's Mythos Deck|Target Investigator must reshuffle his or her Discads and Mythos Deck with no Sanity Cost. Spell|Limited|Wrack|Folk||||-1|||Affects Opponent's Ally|Flip one Ally card face down. Spell|New Aeon|Song of the Stellar Larvae|Folk||||-1|||Affects Your Story Deck|You may play one Monster allowing Travel as a Special Effect to the top of yourStory Deck. Then, immediately play a new Location, as allowed by the Monster's Special Effect, as your Current Location. Spell|Dreamlands|Concentric Rings of the Worm|Folk||||-2|||Affects Opponent's Directed Threats|This Spell may be cast during Combat only. Bury one random Monster card chosen from any one Directed Threat attacking your Investigator. Spell|New Aeon|Call the Unnamed One|Folk||||-1|||Affects Your Hand|Cast this spell to immediately play one Monster card as an Ally (no Gate needed). Spell|New Aeon|Flesh Ward|Folk||||-1|||Affects Your Investigator|Once cast and as long as this card remains face-down, your Investigator is protected from the effects of Radiation. At the end of the Round you may spend 1 Sanity point to keep this card face-down. Spell|New Aeon|Enthrall Victims|Folk||||-2|||Affects Two Allies|Flip two random Allies of Target opponent. Spell|Standard|Petrify|Folk||||-1|||Affects Opponent's Ally|Target becomes an Artifact: place Ally and any attached cards face-down on the Artifacts side of opponent's Investigator. Affected Ally may not be Flipped face-up while he or she is an Artifact. At the end of the Round return the Ally face-up to his or her proper position. Spell|Standard|Dust of Suleiman|Folk||||-1|||Affects your Hand or Opponent's Directed Threat|Summon or Control a Lesser Independent Monster. Spell|Standard|Command of the Bloody Tongue|Water||||-1|||Affects Opponent's Defending Ally|May only be cast during Combat. Rotate Defending Ally to indicate it is the target. If the target Defending Ally would be Buried, he or she is Discarded instead. Spell|Standard|Blasphemous Obeisance|Death||||-2|||Affects Opponent's Directed Threat|May only be cast during Combat. Return a random card in the target Directed Threat to that player's hand. Spell|Limited|Angles of Tagh Clatur|Eye||||-1|||Affects One Monster|Summon or Control a Lesser Servitor. Spell|Limited|Barrier of Naach-Tith|Water||||-1|||Affects Opponent's Threat|Reduce the value of Lesser or Greater Independent Monsters in target Threat by 2 points per card. Spell|Limited|Become Spectral Hunter|Eye||||-2|||Affects One Ally|Treat target Ally as if bearing an Enchanted Weapon, and Invisible, for the remainder of this Round. Bury Ally at the conclusion of Combat. Spell|Limited|Black Binding|Folk||||-1|||Affects Opponent's Ally|Target Ally must participate in any Combat this Round. Spell|Limited|Body Warping of Gorgoroth|Yellow Sign||||-1|||Affects One Ally|Place target Ally face-down in his or her Investigator's Threat. Ally now functions as a Monster. Bury Ally after Combat. Spell|Limited|Call Power of Nyambe|Yellow Sign||||-2|||Affects Own Allies|Choose Allies to be affected. Tally value of cards chosen excluding Weapons or other Artifacts, and add that value to your Investigator's Sanity points. Bury the chosen Allies. Spell|Limited|Chant of Thoth|Folk||||-1|||Affects Your Investigator|Immediately Discard up to four cards and replace them with an equal number of new cards drawn from your Mythos Deck. Spell|Limited|Circles of Thaol|Water||||-1|||Affects One Monster|Summon or Control a Lesser Independent Monster. If used while the Star Stone of Mnar is in play, you may summon or Control a Greater Independent as well. Spell|Limited|Cloud Memory|Cthulhu||||-1|||Affects Your Investigator|Bury all Phobias affecting your Investigator. Spell|Limited|Command the Dead|Death||||-2|||Affects one Monster|Summon or Control a Living Dead Monster. Spell|Limited|Consume Likeness|Death||||-1|||Affects One of Your Allies|Replace target Ally with any Ally Buried in your Story Deck. You must pay any Sanity costs listed on replacement Ally card. Spell|Limited|Create Bad Corpse Dust|Death||||-1|||Affects One Opponent's Threat|Reduce the attack of any Living Dead in opponent's Threat by 2 points per card to a minimum of 1 per card. Spell|Limited|Create Gate|Eye||||-1|||Affects Your Threat|Immediately play a Monster card to your Mythos Threat, whether or not you previously played a Monster card at your current Location. You must pay any Sanity cost for playing the Monster card. Spell|Limited|Create Time Warp|Eye||||-2|||Affects Your Investigator|Move any Location in your Story Deck to the top of the deck. Ignore Sanity gain/loss; may reuse Gate. Spell|Limited|Curse of the Rat-Thing|Folk||||-1|||Affects Opponent's Investigator|Your opponent's Investigator is now also affected by all Phobias he or she has put in play, for the remainder of the Round. Spell|Limited|Devolution|Yellow Sign||||-2|||Affects One Corrupt Ally|Replace target Corrupt Ally with a Monster card chosen from that Investigator's Story Deck. That Monster now functions as an Ally. Spell|Limited|Dominate|Cthulhu||||-2|||Affects Opponent's Ally|Replace the languages and card benefits of one of your Allies with the target Ally's languages and card benefits, for as long as your Ally remains in play. Flip target Ally. Spell|Limited|Dread Curse of Azathoth|Yellow Sign||||-3|||Affects One Ally|Bury the target Ally. Spell|Limited|Eibon's Wheel of Mist|Death||||-1|||Affects One Threat|Reduce the attack of Greater and Lesser Servitors by 2 points per Monster card. Spell|Limited|Elder Sign|Eye||||-2|||Affects Great Old One or Outer God|Make this sign to cause a Great Old One or Outer God card to be Buried. Bury this spell when used. Spell|Limited|Soul Singing|Death||||-1|||Affects Your Investigator|Gain 3 Sanity points when cast during a Full Moon. Spell|Limited|Steal Life|Yellow Sign||||-2|||Affects Opponent's Ally|Transfer to your Investigator's Sanity points the value of one opponent's Ally, excluding the value of any Artifacts or Weapons. Flip that Ally face-down. Spell|Limited|Thirty-Five Abominable Adulations of the Bloated One|Yellow Sign||||-1|||Affects A Great Old One|Extend the time that a Great Old One or Outer God card remain in play by one full Round. Spell|Limited|Voola Ritual|Cthulhu||||-2|||Affects One Monster|Summon or Control a Greater Servitor. Spell|Limited|Voorish Sign|Folk||||-1|||Affects Spells|After casting, you may immediately transfer one or more Spells from one Tome to another, and from or to any Allies who can know a Spell. Spell icons for Tomes and Spells must match. Spells can not be transferred from or to your hand. Spell|Limited|Wave of Oblivion|Water||||-2|||Affects An Opponent's Investigator|Take the top card of your opponent's Story Deck and Discard it. If card revealed is not a Location, bury it. Repeat until a Location card is revealed. Ignore Sanity gain/loss; may use Gate. Spell|Limited|Fly|Folk||||-1|||Affects Your Investigator|Travel to any location as if Walking. May travel between Regions. May not travel to Exotic Locations. Spell|Limited|Keeness of Two Alike|Folk||||-1|||Affects An Ally|Cast this spell upon an Ally in your Hand. Ally may be immediately played, even during Combat, but you must be legally able to play that Ally card in your current Region. Spell|Limited|Kiss of Dagon|Water||||-1|||Affects Your Investigator|Growing gills temporarily, your Investigator and all Allies are able to Breathe Underwater until the start of the next Round. Spell|Limited|Mao Ceremony|Cthulhu||||-1|||Affects Opponents' Great Old One or Outer God|Use this Spell to avoid the effects of all Great Old Ones or Outer Gods in play for the remainder of this Round, including Combat. You may gain Sanity. Spell|Limited|Mist of R'lyeh|Cthulhu||||-1|||Affects One Monster|Target Monster becomes invisible for the remainder of this Round. Spell|Limited|Nyhargo Dirge|Water||||-1|||Affects One Ally or Monster Card|Bury one Living Dead Monster or Ally in opponent's Threat. Spell|Limited|Orne's Black|Death||||-1|||Affects All Threats|Protects all Monsters in all Threats from the effects of any Day Event card for the remainder of this Round and through Combat. Spell|Limited|Pipes of Madness|Folk||||-1|||Affects One Ally|During the Day; Bury opponent's 1 point Ally. At Night Bury opponent's Ally of up to 2 points. During the Full Moon Bury opponent's Ally of up to 3 points. Spell|Limited|Powder of Ibn Ghazi|Eye||||-1|||Affects Your Investigator|Attacking Invisible Monsters are now Visible for the remainder of this Round. Spell|Limited|Radiance of Alsophocus|Eye||||-1|||Affects All Threats|Eliminate the benefits of Night for all Threats for the remainder of this Round and through Combat. Spell|Limited|Hands of Colubra|Folk||||-1|||Affects An Ally|Increase the value of one Ally by 2 points for the remainder of this Round. Spell|Limited|Remortification|Death||||-2|||Affects Target Investigator's Allies|Just after Combat is concluded, all Allies lost during this round's Combat rise against the Investigator whose Threat caused their demise. That Investigator may use his or her Allies in defense. Spell|Limited|Resurrection|Death||||-2|||Affects Buried Ally Or Ally From The Past|Bring one Ally back into play from your Story Deck. Resurrected Allies count as Living Dead. Place two pennies on the Ally card to indicate Living Dead status. Alternatively, with Grecian Lekythos can play an Ally card from the Past. Spell|Limited|Sarnath Sigil|Cthulhu||||-1|||Affects One Threat|Reduce the attack of all Greater Servitors by 3 points per Monster Card. Spell|Limited|Sign of Barzai|Death||||-2|||Affects Opponent's Ally|Bury an opponent's Ally up to 3 points (excluding Weapon) except Living Dead. Spell|Limited|Sign of Eibon|Folk||||-2|||Affects One Threat|Bury one random Monster card from one player's Threat. Spell|Limited|Sign of Kish|Water||||-1|||Affects Opponent's Threats|Reduce the attack of each Lesser Servitor in all Threats attacking your Investigator by 2 points. Spell|Limited|Song of Hastur|Yellow Sign||||-2|||Affects Opponent's Investigator|Destroy knowledge! A random Spell from chosen Tome or Ally is Buried. If cast while a Waning Moon is in play, choose any Tome (plus all Spells) for your opponent to Bury.