Card_Type|Edition|Name|Value|Region|Sub_Region|Icons|San_Cost|Dimension|Unique|Attributes|Text Artifact|New Aeon|Bank Vault||||||||Affects Your Hand|On a turn following the play of this card, place 1-3 Tomes or Artifacts from your Hand face-down beneath the Bank Vault (max. 3). Cards are not in play. Bury this card to return cards to your Hand. Cards are Discarded if this card is lost. Artifact|New Aeon|Cthulhu Statuette||||||||Affects Combat|Time and Space becom irrelevant. Costs 1 Sanity point to use. May only be used during Combat. Change the nature of one Ally in Combat. If not Defending may now become a Defending Ally. If already Defending may become non-Defending, or may Defend against a different Directed Threat. Artifact|Dreamlands|Lute of Oonai|||||-1||Unique|Affects Opponent's Spell|This Artifact has constant effect. Your Musician Allies add 1 point to their value. Bury the Lute of Oonai to cancel a Spell just cast on you. Artifact|Dreamlands|The Silver Key||||||||Affects Travel Betwen Dimensions|Use a Gate to walk to any Location (except Exotic) in another Dimension. Flip this card when used. Artifact|Dreamlands|Crystal Sword|+2||Enchanted Weapon||-1|||Affects Ally's Value|If the Ally bearing the Crystal Sword opposes an opponent's defending or Assaulting Allies, Flip one random Corrupt Ally of opponent before resolving Combat. Artifact|Dreamlands|Zenig of Aphorat|||||-1||Unique|Affects Adventurers|Play only at an Exotic Location. May serve as any one card required to complete an Adventure. Bury when the Adventure card is played. Artifact|Dreamlands|War Horse|+1||Weapon||+1|||Affects Ally's Value|The Ally on which this card is played may also use one additional Weapon with the War Horse. Artifact|Dreamlands|Accouterments of Heroes|||||-1|||Affects Combat|This Artifact has constant effect. Ignore the bonus values of Weapons in Directed Threats opposing, and held by Allies Assaulting, your Investigator. Artifact|Dreamlands|Wine of Pnoth|||||+1|||Affecta an Ally|Give this card to an Ally in play. This card adds the Dreamer Attribute to that Ally. Artifact|Limited|Mist Projector|+3||Enchanted Weapon||-1|||Affects Ally's Value|Add 3 points to Ally's value; Ally is now Corrupt. One weapon per Ally. If Ally is lost, also lose this card. Artifact|Limited|Paracelsus' Sword|+2||Enchanted Weapon||-1|||Affects Ally's Value|Add 2 points to Ally's value. One Weapon per Ally. If Ally is Discarded or Buried, this sword suffers the same fate. Artifact|Limited|Tommygun|+3||Weapon|||||Affects Ally's Value|Add 3 points to Ally's value; Ally is now Corrupt. One Weapon per Ally. If Ally is Discarded or Buried, this Weapon suffers the same fate. Artifact|Limited|Shotgun|+2||Weapon||+1|||Affects Ally's Value|Add 2 points to Ally's value. One Weapon per Ally. If Ally is Discarded or Buried, this shotgun suffers the same fate. Artifact|Limited|Elephant Gun|+3||Weapon|||||Affects Ally's Value|Add 3 points to Ally's value. One Weapon per Ally. If Ally is Discarded or Buried, this card also suffers the same fate. Artifact|Limited|Dynamite|+6||Weapon||-1|||Affects Ally's Value|Add 6 points to Ally's value. One weapon per Ally. If Ally is Buried, also Bury this card. Discard both Dynamite and Ally after use in Combat. Artifact|New Aeon|Black Belt|+1||Weapon|||||Affects Ally's Value|Add 1 point to Ally's value. During Combat Ally is Buried only if he or she takes full card value in Sanity loss. If Ally is lost this card suffers the same fate. Artifact|Dreamlands|Battle Axe|+3||Weapon|||||Affects Ally's Value|Add 3 points to Ally's value; Ally is now Steadfast. Artifact|Limited|The Ultra-Violet|||||-1|||Affects Attacking Monsters|While in play, this card makes all Invisible monsters in any attacking Threat Visible, but adds 1 point to the card value of each affected Monster. Artifact|Limited|Orne Formulae & Diagrams|+3||||-1||||Increase the value of any one Ally card by 2 points. If that Ally is a Corrupt Cultist, increase Spell capacity by one. If Ally is Simon Orne increase Spell capacity by two. Artifact|New Aeon|Disturbing Portrait|||||-1|||Affects Your Hand|This card has constant effect. While in the New Aeon, you may find Waking World Allies from your current subregion. Artifact|Dreamlands|Carter's Clock|||||-1|||Affects Your Current Location|Bury this card to move any Location in your Story Deck to the top of the deck. Ignore Sanity gain/loss; may reuse gate. Artifact|New Aeon|Time Machine|||||-1|||Affects Travel Between Dimensions|Costs 1 Sanity point to use. Flip this card and walk to any Location (except Exotic) in another Dimension. If your new Location is in the same subregion as your Current Location, you may instead play it right-side-up. Artifact|New Aeon|Radiation Suit|||||+1|New Aeon||Affects Your Investigator|Protection From Radiation. This card has constant effect. Your Investigator is immune to any damage described as being caused by Radiation. Artifact|New Aeon|Regalia of the Outer Gods||Exotic|||-1||Unique|Affects Your Investigator|Play only at an Exotic Location. This card has constant effect. You are not affected by any Great Old Ones and Outer Gods in play. Artifact|New Aeon|Tank|3||||-1|New Aeon||Affects Combat|May be committed to Defend against one Directed Threat during the Artifacts Use phase of Combat; counts as an Ally. Bury Tank only if it takes its full value in Sanity loss. Artifact|New Aeon|Taser|+1||Weapon|||New Aeon||Affects Ally's Value|Add 1 point to Ally's value. If the Ally bearing this Weapon is lost, this card suffers the same fate. Bury this card to stun a random Monster in a Directed Threat facing your Investigator. It returns to Opponent's hand. Artifact|New Aeon|Plastic Explosive|+4||Weapon|||New Aeon||Affects Ally's Value|Add 4 points to Ally's value. If Ally is Discarded or Buried this card suffers the same fate. Discard Plastic Explosive after use in Combat and Bury the Ally. Artifact|New Aeon|M16 Assault Rifle|+3||Weapon|||New Aeon||Affects Ally's Value|Add 3 points to Ally's value; Ally is now Steadfast. If Ally is Discarded or Buried this card suffers the same fate. Artifact|New Aeon|Fragmentation Grenade|+1||Weapon|||New Aeon||Affects Ally's Value|Add 1 point to Ally's value. If Ally is Discarded or buried, this Weapon suffers the same fate. During Combat Bury this card to Bury one non-defending Ally. Artifact|New Aeon|Chainsaw|+2||Weapon|||New Aeon||Affects Ally's Value|Add 2 points to Ally's value. You may add Ally to a Threat in the Commit Allies phase of Combat. Artifact|New Aeon|Tactical Nuclear Bomb|||||-2|New Aeon||Unique|Discard this card to Bury all Monsters in all Threats except Great Old Ones and Outer Gods. Radiation causes the player of this card to lose 3 additional Sanity points when it is used. Artifact|New Aeon|Stealth Fighter|3||||-1|New Aeon||Affects Your Threat|Can you even afford to fight an enemy with billion-dollar weapon systems? Invisible. May join a Directed Threat duringthe Artifacts Use phase of Combat; treat as a Lesser Servitor Monster. Artifact|New Aeon|Space Suit|||||+1|New Aeon||Affects Your Investigator|Protection From Space. This card has constant effect. Your Investigator is able to survive in Space. Artifact|New Aeon|Laptop Computer||||||New Aeon|Unique|Affects Your Investigator|Knows Binary. Can know any one Spell. Bury Spell in your Story Deck after it is cast. Joins with The Internet at Artifact/Tome Locations. Artifact|New Aeon|Emergency Medical Equipment||||||New Aeon||Affects Your Investigator|Bury this card to cancel the effects of a card played since your last Turn that would otherwise cause you to Bury or Discard an Ally or Allies. Artifact|New Aeon|Cloning Chamber|||||-1|New Aeon||Affects Your Ally|Just because we can, should we? Give this card to an Ally in play (except Living Dead). You may have more than one copy ofthat Ally card in play. If this card is lost, clones remain in play. Artifact|New Aeon|Bulletproof Vest||||||New Aeon||Affects Your Ally|Give this card to one of your Allies in play. As long as you have other Allies in play, exclude Ally with Vest when you must randomly choose an Ally. Artifact|New Aeon|Anti-Gravity Harness||||||New Aeon||Affects Your Investigator|Costs 2 Sanity points to use. Travel to any Location in the same Dimension, as if Walking. May Travel between Regions and to Space Locations, but not to other Exotic Locations. Artifact|Dreamlands|Magic Spear|+2||Enchanted Weapon||-1|Dreamlands||Affects Ally's Value|If the Ally on which this Weapon is played blocks 1 or 2 points of damage, Bury this Weapon but not the Ally. Artifact|Dreamlands|Thag Weed||||||Dreamlands||Affects Your Investigator|This card has constant effect. Your Investigator is able to survive in Space. Burn (Bury) Thag Weed to give all your Allies the Dreamer attribute for the remainder of the round. Artifact|Dreamlands|Monolith of Ib|||||-1|Dreamlands|Unique|Affects Your Tomes|This Artifact has constant effect. All Tomes featuring the Folk icon may hold one additional Folk Spell. If this card is lost, Bury all extra Folk Spells (your choice). Artifact|Dreamlands|Idol of Bokrug||||||Dreamlands||Affects Your Investigator|This Atrifact has constant effect. Your Investigator is able to Breathe Underwater. Bury this card to keep Bokrug iin play for an additional round. Artifact|Standard|Tiara of Opulent Fantasy|||||-1||||Costs 1 point of Sanity to use. Replace all of the attributes (not Title or Special Effects) of your Current Location with all of the attributes on your target's Current Location. If you use a Gate, rotate your own Location card. Flip this card when used. Artifact|Standard|The Two Scepters|+0||Enchanted Weapon|||||Affects Ally's Value|As long as the wielder is chosen as a Defending Ally, he raises the card value of all other Corrupt Allies by 1 point per card. Not cumulative with another Ally's Command Ability. Artifact|Standard|Lightning Gun|+1||Enchanted Weapon||-1|||Affects Ally's Value|Add 1 point to Ally's value. One weapon per Ally. If Ally is Discarded or Buried, this weapon suffers the same fate. If this weapon causes Sanity loss to your opponent's Allies or Investigator, it also destroys (Buries) a random Artifact of opponent. Artifact|Standard|Speech Machine|||||-1||Unique|Affects Your Threat and Allies|This Artifact has constant effect. While this card is in play, increase the value of all your Mi-Go and Mi-Go Leaders by 1 point each. Artifact|Standard|Enchanted Knife|+1||Enchanted Weapon|||||Affects Ally's Value|Add 1 point to Ally's value. One Weapon per Ally. If Ally is Discarded or Buried, this Weapon suffers the same fate. Artifact|Standard|Faithful Hounds|+1||Weapon|||||Affects Ally's Value|Add 1 point to Ally's value. You may Discard this card and cause a random Monster in an opponent's Directed Threat to be Buried. Artifact|Standard|Dr. Hammond's Nerve And Brain Tablets||||||||Affects An Ally|Give this card to one of your Allies in play. That Ally and one other of your choice are excluded (as if they weren't present) when determining the results of an Epidemic. If Ally is Buried or Discarded, then this Artifact suffers the same fate. Artifact|Standard|Cast-Iron Skillet|+1||Weapon||+1|||Affects Ally's Value|Add 1 point to Ally's value. One weapon per Ally. If this Weapon is due to be Buried, you may immediately give it to another Ally. "Useful for whacking monsters!" - Granny Artifact|Standard|.30/'06 Bolt-Action Rifle|+3||Weapon|||||Affects Ally's Value|Add 3 points to Ally's value. One Weapon per Ally. If Ally is Discarded or Buried, this Weapon suffers the same fate. Artifact|Standard|.32 Revolver|+2||Weapon||+1|||Affects Ally's Value|Add 2 points to Ally's value. One Weapon per Ally. If Ally is Discarded or Buried, this revolver suffers the same fate. "He usually finished his experiments with a revolver." - H.P. Lovecraft, "Herbert West, Reanimator" Artifact|Limited|Chime of Tezchaptl|||||-2||||Affect Opponent's Spell. Flip this card face-down to cancel an opponent's Spell that was just cast. Artifact|Limited|Disk of the Hyades|||||-2||||Affects All Threats. While this card is in play, no Living Dead Monsters may Join. Artifact|Limited|Diving Suit|||||||||Affects Your Investigator. Your Investigator and all Allies are able to Breath Underwater while this card is in play. Artifact|Limited|Enchanted Cane|||||-1||Unique||Affects Your Investigator's Sanity. Increase your Investigator's maximum Sanity by five while this card is in play. If this card is Discarded or Buried, Sanity points above your maximum are immediately lost. Artifact|Limited|Grecian Lekythos|||||||||Affects Ally From The Past. While this card is in play, you can use the Resurrection Spell to play an Ally Card from the Past. You must be in the proper Location to summon him or her. Artifact|Limited|Jewelry of the Deep Ones|||||-1||Unique||Affects Your Threat & Allies. Increase the card value of all Deep Ones, Father Dagon, Mother Hydra, and certain Corrupt Cultists by 1 point. Artifact|Limited|Lamp of Alhazrad|||||-1||||Affects Your Investigator. Spend 1 Sanity point to add the Past attribute to your current Location. Ally cards that you play must be found in that Location in the Past. Play no new Locations until the Lamp's effects are ended. Artifact|Limited|Mi-Go Braincase|||||-1||||Affects An Ally. Place this Artifact with an Ally. That Ally can now know one Spell. Bury Spell when cast. If this Artifact is Discarded or Buried, the Spell suffers the same fate. Artifact|Limited|R'lyeh Disk, Left Fragment|||||-1||||There are three parts to this Artifact; you must have all three to play the R'lyeh Card. Each portion of the disk in your possesion increase the value of Star Spawn by one point Artifact|Limited|R'lyeh Disk, Right Fragment|||||-1||||There are three parts to this Artifact; you must have all three to play the R'lyeh Card. Each portion of the disk in your possesion increase the value of Star Spawn by one point Artifact|Limited|R'lyeh Disk, Top Fragment|||||-1||||There are three parts to this Artifact; you must have all three to play the R'lyeh Card. Each portion of the disk in your possesion increase the value of Star Spawn by one point Artifact|Limited|Ring of Eibon|||||-1||Unique||Affects Opponent's Hand. Spend 2 Sanity points to gain a 13-second glance at one opponent's hand and choose their next legal play (cannot be a Pass) of a card from their hand to the table. Flip this card face-down after use. Artifact|Limited|Seal of Isis|||||-1||||Protects against theft. If opponent plays a card that would cause you to lose an Artifact, Tome, or Spell from a Tome, you may choose to Bury this card instead. Opponent also immediately Buries card used. Artifact|Limited|Shining Trapezohedron|||||-2||||Contacts Blasphemous Horrors Can be used in the place of any one of the cards needed to play a Great Old One or an Outer God. Bury this card when used. Artifact|Limited|Space Mead|||||-1||||Affects Your Investigator. Your Investigator and all Allies are protected while Space is an attribute of your current Location. Artifact|Starter|Sphere of Nath|||||-2||Unique||Affects Opponent's Story Deck. Take the top card of your opponent's Story Deck, and Discard it. If card revealed is not a Location, bury it. Repeat until a Location card is revealed. Ignore Sanity gain/loss; may use Gate. Then, bury this card. Artifact|Limited|Star Stone of Mnar|||||-1||||Affects Opponent's Threat. Designate one Threat to be affected before Monsters are revealed. Halves the attack from Lesser Servitors and Lesser Independents. Artifact|Limited|The Brazen Head|||||-2||Unique||Affects Your Investigator. Can know any one Spell. Bury Spell in your Story Desk after it is cast. Knows Greek, Latin & Chinese.