Sagirah's Grimoire |
| 5 | In/Aq | 6 | Subtle Taste of Poison and Purity | R: Touch D: Conc T: Small |
| | Determines all the mundane properties of a liquid that you touch with your tongue.
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| 5 | Cr(Re)/Au | 5 | Chamber of Spring Breezes | R: Reach D: Sun/Perm T: Room/Str |
| | Creates a breeze of fresh air that continually moves throughout a room, keeping the air continuously breathable even if the room is airtight.
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| 10 | Cr/Co | 13 | Bind Wound | R: Touch/Near D: Sun/Inst T: Ind |
| | Typically, you place your hands on the target and pass them over the wound, which magically seals itself and stops bleeding. Any subsequent recovery rolls necessitated by the wound are made at +1.
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| 5 | In/Co | 8 | Physician's Eye | R: Sight D: Mom T: Ind |
| | Determines the general health of a single person. Specific afflictions appear to you as areas of yellow coloration on the person's body. A Perception + Medicine stress roll is required to identify unusual diseases. The ease factor is determined by the rarity of the disease.
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| 5 | Mu/Co | 14 | Eyes of the Cat | R: Touch D: Sun/Year T: Ind |
| | The target gains the eyes of a cat, which allow him or her to see in near darkness (but not in absolute darkness, such as a lightless subterranean cavern).
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| 5 | Pe/Co | 8 | Skin of the Infant * | R: Near D: Mom T: Ind |
| | Target's hair falls out.
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| 10 | Re/Co | 17 | Golden Silence * | R: Near D: Sun, T: Ind |
| | Target is unable to talk.
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| 4 | In/He | 12 | Probe Nature's Hidden Lore | R: Touch/Near D: Mom T: Ind |
| | Tells you what kind of plant you are touching. You also get an image of it in its natural habitat. Works with plant products as well as with plants themselves.
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| 15 | Re/He | 21 | Dancing Spindle * | R: Near, D: Sun, T: Small |
| | Animates spindle.
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| 10 | Mu/He | 18 | Veiling * | R: Touch, D: Sun, T: Small |
| | Converts nearby plant matter to veil.
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| 10 | Mu/He | 18 | Raiment of the Princess * | R: Touch, D: Sun T: Ind |
| | Turns cloth to clothes.
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| 20 | Re/He | 21 | Ballet of the Threads * | R: Near D: Sun T: Ind |
| | Self-weaving cloth.
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| 20 | Re/He | 21 | Unravelling * | R: Near D: Mom T: Ind |
| | All threads unravel from target cloth.
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| 3 | Cr/Ig | 8 | Lighting of the Lamps * | R: Near D: Mom/Perm T: Small |
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| 10 | Re/Im | 12 | Wizard's Sidestep | R: Per/Touch D: Sun T: Ind |
| | Your image appears up to 1 pace from where you actually are, so attacks aimed there are likely to miss you. Whenever the image is successfully struck, it disappears and reappears in another spot.
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